AI Insights · Timothy · January 2023
Top 5 Drama Games on Android in Ecuador Q4 2022
An overview of the performance of the top 5 drama games on Android in Ecuador during the fourth quarter of 2022, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top five drama games on Android in Ecuador displayed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
My Romance: puzzle & episode from Lunar Tracker Group saw its weekly downloads peak at approximately 18.7K in late September, but experienced a consistent decline, reaching around 5.3K by the end of December. Despite the drop in downloads, the game maintained a relatively stable number of weekly active users, fluctuating between 34K and 50K throughout the quarter.
Star Girl: Love Story by MegaJoy Games Studio showed an upward trend in weekly downloads, starting at about 3K in late September and rising to around 5.6K by the end of December. Concurrently, weekly active users increased significantly from 4.8K to approximately 22.8K, indicating growing engagement among its user base.
Brain Puzzle, Girl Power, published by GAPU, had a notable peak in weekly downloads of around 5.6K at the end of October, followed by a gradual decline to about 3.8K by the end of December. The game’s weekly active users also peaked at around 7.4K at the end of October, later stabilizing at approximately 5.8K by the end of the quarter.
Episode - Choose Your Story from Episode Interactive saw consistent weekly downloads, ranging from 2K to 5.5K, with a notable peak at the end of December. Weekly active users also increased from about 8.1K to 12.5K during the same period. The game experienced a steady increase in weekly revenue, peaking at approximately $95 in early December.
Hollywood Story®: Fashion Star by NANOBIT demonstrated a steady rise in weekly downloads, starting at about 2.6K in late September and reaching around 3K by the end of December. Weekly active users followed a similar trend, increasing from approximately 14.9K to 15K. The game’s weekly revenue peaked at around $37 in early November.
For more detailed insights and trends, visit Sensor Tower.